Several dozen sulphurous-smelling ponds and
unwholesome springs dot the hills in this hex, most
containing active geysers that spray boiling water and
steam. Every hour spent in this hex, there’s a 5% chance
a random PC triggers an eruption of steam and boiling
water from a hidden vent. If this occurs, that PC must
make a DC 20 Ref lex save to avoid taking 10d6 points of
fire damage from the sudden geyser.