Helana Queen of Amarnic
Cleric 13 (Archetype: Undead Lord)
Helana typically casts the following spells before combat. Then uses her feint ability, filling the air with the sound of her haunting sobs. Then uses her grappling feats to gain three grapple attempts a round on a full attack. Her first grapple attempt also triggers her energy drain attack.
Her intent is to drink as many enemies to death, filling all onlookers with dread.
Freedom of Movement
Aura of Doom
Blessing of Fervor
Domain Spell-Like Abilities (CL 13th)
10/day—death’s kiss (5rds)
Spells Prepared (CL 13th)
7th—(2+1) Destruction, Jolting Portent, Control Weather
6th—(3+1) Cold Ice Strike, Epidemic, Plague Storm, Anti-life Shell, Create Undead, Greater Dispel Magic, Summon Monster VI
5th—(4+1) Khain’s Army, Unholy Ice, Raise Dead, Slay Living, Spell Resistance, Summon Monster V, Flame Strike, Disrupting Weapon, True Seeing.
4th—(5+1) Blessing of Fervor, Divine Power, Aura of Doom, Fleshworm Infestation, Spit Venom, Freedom of Movement, Spell Immunity, Summon Monster IV
3rd—(6+1) Animate Dead, Bestow Curse, Deeper Darkness, Dispel Magic, Protection from Energy, Searing Light, Summon Monster III
2nd—(6+1) Grace3, Protective Penumbra, Bull Strength, Death Knell, Desecrate, Spiritual Weapon (2), Summon Monster II
1st—(6+1) Divine Favor, Ray of Sickness2, Murderous Command, Entropic Shield, Obscuring Mist, Summon Monster, Shield of Faith
0 (at will)—(4) Spark, Detect Magic, Read Magic, Bleed
Domains Undeath;Domain Spells: 1st—cause fear, 2nd—ghoul touch, 3rd—animate dead, 4th—enervation, 5th—slay living, 6th—create undead.
Channel negative energy
Greater Feint, Improved Unarmed Strike, Improved Grapple, Greater Grapple, Rapid Grappler
Father’s Gift – unique – +3 Mythral Breastplate of Grappling and Greater Slickness
Key of Unlife – unique – +1 Mythral Undead Controlling Buckler (animate dead 1/day)
“Mother’s Wrath – +2 Mythral Undead Bane, Ghost Touched Light Mace
“Massacre” – +2 Mythral Short Spear of Wounding
Darkskull (Darkness affects all)
Abysall, Infernal, Common, Draconic
Role / Background
Helana Queen of Amarnic, is also known as “The Child Eternal”, “The Grand Mother Child”, and “The Thirsty Horror”. She was turned as a child, but make no mistake she is ancient. Typically children that are turned quickly go insane because they are unable to cope with their new state.
Due to her age and obscure start is difficult pin down exact details of her age or background. She is at least 500 years old.
The cobbling together ruined texts and rumors from her native Ustalva. She is the ruler of a city-state named Amarnic in the Canterwall province of Ustalva. It is said that more than 500 years ago an long forgotten vampire baron was out on a feed when he happened on Helana’s family. He turned Helana and forced her to kill her mother. The baron took her father as a slave and forced her to torture him over the course of years. In spite of this her father’s love never waned. Eventually the baron grew tired of this game, turned her father, and forced her to watch him as the sun burned him away. All that remained of him was his right hand which was protected by the shad of an archway.
Helana was able to retrieve the hand. Eventually she was able to slip away from the baron’s control. She killed him but had his hands preserved. Forging the three hands into her favorite set of armor, called Father’s Gift. The of the baron are woven into the knees of armor, as he had her kneel after every act of cruelty. Her fathers hand is near her heart and protects her.
Helana is brutally intelligent and tailors battle plans to her enemy, though she does have favored tactics. During times of war she is known to dye her blonde locks, red with the blood of a sacrificed enemies.
While she is a patient strategist, extended combat drives her to what her followers fearfully call, blood rage. When so infuriated, Helana lays waste to all within her path. Mercy, leaves her vocabulary and even her servants are wary of her.